Abstract. This paper explores the notion of ‘degree of embodiment’ within the context of autonomous agent research, specifically within swarms of virtual robotic agents. Swarms of virtual robots with systematically varied degrees of embodiment are designed and implemented, and a 3D world created for them. Experimental simulations are then carried out wherein groups of these robots perform swarm tasks, and levels of performance for each group are measured and analysed. Analysis of this data suggests that there is no simple linear or monotonic correlation between degree of agent embodiment and swarm performance (in this particular virtual environment), but rather that an ‘ideal ’ degree of embodiment exists to create a superior swarm behaviou...
Evolutionary swarm robotics uses evolutionary computational techniques to synthesise behaviours for ...
Eco-grammar (EG-) systems are proposed as an example of a suitable formal framework for the study of...
In this paper, we introduce a self-assembling and self-organizing artifact, called a swarm-bot, comp...
“The original publication is available at www.springerlink.com”. Copyright Springer. [Full text of t...
The swarm, a type of multi-agent system, has enjoyed a recent surge in popularity within the autonom...
Game theory may be very useful in modeling and analyzing swarms of robots. Using game theory in conj...
Swarm behavior can be very beneficial for real-world robot applications. While analyzing the current...
A swarm is defined as a set of two or more independent homogeneous or heterogeneous agents acting in...
This paper describes research in which we model social inter-actions between artificial agents using...
A swarm is defined as a large and independent collection of heterogeneous or homogeneous agents oper...
ii ver 1.1-20070620 This work studies different types of architectures of robot formations compar-in...
The diverse behavior representation schemes and learning paradigms being investigated within the rob...
A robotic SWARM testbed is presented in a companion paper, as complementarities, we present a virtua...
With the growing research in autonomous systems, the issue of embodiment has become a fundamental i...
Abstract — In this work, we further test the hypothesis that physical embodiment has a measurable ef...
Evolutionary swarm robotics uses evolutionary computational techniques to synthesise behaviours for ...
Eco-grammar (EG-) systems are proposed as an example of a suitable formal framework for the study of...
In this paper, we introduce a self-assembling and self-organizing artifact, called a swarm-bot, comp...
“The original publication is available at www.springerlink.com”. Copyright Springer. [Full text of t...
The swarm, a type of multi-agent system, has enjoyed a recent surge in popularity within the autonom...
Game theory may be very useful in modeling and analyzing swarms of robots. Using game theory in conj...
Swarm behavior can be very beneficial for real-world robot applications. While analyzing the current...
A swarm is defined as a set of two or more independent homogeneous or heterogeneous agents acting in...
This paper describes research in which we model social inter-actions between artificial agents using...
A swarm is defined as a large and independent collection of heterogeneous or homogeneous agents oper...
ii ver 1.1-20070620 This work studies different types of architectures of robot formations compar-in...
The diverse behavior representation schemes and learning paradigms being investigated within the rob...
A robotic SWARM testbed is presented in a companion paper, as complementarities, we present a virtua...
With the growing research in autonomous systems, the issue of embodiment has become a fundamental i...
Abstract — In this work, we further test the hypothesis that physical embodiment has a measurable ef...
Evolutionary swarm robotics uses evolutionary computational techniques to synthesise behaviours for ...
Eco-grammar (EG-) systems are proposed as an example of a suitable formal framework for the study of...
In this paper, we introduce a self-assembling and self-organizing artifact, called a swarm-bot, comp...